#ifndef FILESYSTEM_H_
#define FILESYSTEM_H_

#include <string>

class FileSystem {
private:
	FileSystem(){}
	FileSystem(const FileSystem&){}

	static std::string getNombreEtapa(int orden);

public:

	static bool createFolder(std::string nomCarpeta);
	static bool existeCarpeta(std::string nomCarpeta);

	static bool crearCarpetaFusion(int nivel);
	static bool existeCarpetaFusion(int nivel);

	static std::string getNombreFusion(int orden, int etapa = 0);
	static std::string getNombreParticion(int orden);
};

#endif /* FILESYSTEM_H_ */
